Les Major Brooklyn, NY les@animajor.net
EXPERIENCE
2021-24 FRAMESTORE 'DEADPOOL & WOLVERINE’
RODEO FX 'AVATAR-THE LAST AIRBENDER’ Netflix series
ZERO VFX ‘CHALLENGERS’ ‘THE INSTIGATORS’
FRAMESTORE 'MONARCH:LEGACY OF MONSTERS’ AppleTV - Creatures
DIGITAL DOMAIN 'WAKANDA FOREVER’ ‘BLUE BEETLE’
CO3/METHOD ‘THOR:LOVE & THUNDER’ / Short form projects
COSA VFX ‘LUCIFER’ ‘AREA 81’ Episodics - character/creature animation
DIGITAL DOMAIN 'WANDAVISION’ ‘COD Mobile trailer’ ‘SIMS commercial’
DREAMSCAPE IMMERSIVE Creature animation for a VR experience
2019/20 MYTHVFX ‘CREATION OF THE GODS 1: KINGDOM OF STORMS’
Development/previs/postvis/mocap/final animation of creatures and
humanoids for a Chinese feature film project.
2017/19 JAMM Character animation commercial
METHOD 'FILTHY’ - Dancing robot for Justin Timberlake music video
MILL LA Final Fantasy XV spots - Creatures and characters
ZERO VFX Character animation commercials and film / Previs projects
METHOD 'GUARDIANS OF THE GALAXY 2' Animation / Target commercial
2015/16 MPC Character animation -’Pistachios’ / Previs film projects / VR project
LOGAN Fantasy creatures project - Previs/Layout/Final animation
SONY - SCEA Lead cinematics animator for ‘UNCHARTED 4’
2015/16 PROOF INC
'PETE’S DRAGON' Postvis ‘CALL OF DUTY-BLACK OPS 3’ Previs
‘TARGET SPECTACULAR’
2013-2015 DIGITAL DOMAIN
'JUNGLE BOOK' Previs/Postvis animated creatures and mocap humans
with the Virtual production team using Motionbuilder and Maya
'MALEFICENT' Digital double and wing animation for main flying character
‘INFAMOUS 3 - SECOND SON’ Game cinematics
‘LARA CROFT-RISE OF THE TOMB RAIDER’, ‘MURDERED-SOUL SUSPECT’,
‘LOTR- SHADOW OF MORDOR’,,‘SCALEBOUND’ - Game trailers
‘MEDAL OF HONOR-WARFIGHTER’ Game cinematics - Hyper real humans
2012/13 THE THIRD FLOOR DIGITAL SANDBOX MPC LOGAN
‘GODZILLA‘ - Previs - City battle sequence
‘CHASING MAVERICKS‘ - Keyframe digital double - Hero surfer wipeout
‘BARBIE‘ DVD feature - Character animation and finishing
‘NIKE MISSIONS‘ Cinematic - Previs/keyframe character animation
2011/12 PIXOMONDO
‘TERRANOVA' TV series - Dinosaurs and other creature animation
‘HUNGER GAMES’ ‘GRIMM’ ‘AFTEREARTH’ ‘300-RISE OF AN EMPIRE’
‘MERMAID TEST’ - Animation, previs, rigging and effects
2011 RHYTHM AND HUES
'ALVIN AND THE CHIPMUNKS - CHIPWRECKED' Character animation
SONY PICTURES IMAGEWORKS
2011 'GREEN LANTERN' Character animation
2001-2009 'G-FORCE' Character animation (keyframe)
'BEOWULF' Lead animator responsible for 9 sequences
'I AM LEGEND' 'MONSTER HOUSE' 'POLAR EXPRESS‘ Mocap animation
'STUART LITTLE 2' Character animation
DIGITAL DOMAIN
2010/11 'REAL STEEL' Creature and robot animation
2008 'MUMMY 3' Animation of Emperor and terracotta warriors
2004 'DISNEYLAND 50th ANNIVERSARY' Commercial – Animation and rigging
Eric Goldberg animation supervisor
2010/11 Freelance METHOD Canon “Stars”, HP “Baby” commercials - animation
MPC Aviva “Paper People” commercial, rigging/animation
ENTITY FX Creature test, rigging
2009-2010 ASYLUM FX
'SORCERERS APPRENTICE' Animation of eagle, dragons, butterflies.
1998-2001 WALT DISNEY FEATURE ANIMATION
'DINOSAUR' Animation of Zini and other lemurs
'WILDLIFE' Tests and training for this unreleased CG feature
1998 WARNER BROS. FEATURE ANIMATION
'IRON GIANT' CG character animation of the Giant
1994-1998 PIXAR
'TOY STORY' 'A BUG’S LIFE’ Over six minutes of character animation
Toy Story CD-ROMs and shorts for ABC Saturday Morning.
1994 INDUSTRIAL LIGHT AND MAGIC
‘THE MASK’ Animation
1993 RHYTHM AND HUES
'HOCUS POCUS' - Animation and rendering of talking cat integrated with live action
'COCA-COLA ICE' ‘RAYOVAC’ Commercials - Lead animator/TD
1988-1992 FREELANCE ANIMATION
Commercials, theme park film, and broadcast in Canada, Australia, Japan and Korea.
Generalist using Prisms (Houdini), Wavefront, Softimage and Alias
1987-1988 ARCCA ANIMATION Toronto
‘CAPTAIN POWER’ First CG characters in a TV series
Animated robot characters - wrote IK, animation and pipeline tools
1984-1987 OMNIBUS/ABEL COMPUTER GRAPHICS Toronto
Generalist animator/TD in C/Unix environment
1982-1983 MOBILE IMAGE Toronto
Computer animation for video production house
1980-1981 FILM EFFECTS Toronto
Special effects film animation and optical compositing
EDUCATION
1977-1981 BACHELOR OF ENVIRONMENTAL STUDIES (Architecture)
University of Manitoba, Winnipeg, Canada
A degree in architecture that covered a wide range of topics in design,
art history, and technical subjects. Strong emphasis on three-dimensional
design and drawing, problem solving and project management
1981-Now Courses in Computer Character Animation, Storyboarding, Film Studies,
Geometry for Computer Graphics, C programming
Richard Williams Animation Master Class
Disney foundation courses - life drawing, gesture drawing, sculpture and painting
Pixar and Sony Imageworks - internal development courses